{"id":2605,"name":"Experimental Field Generator","shareid":586,"hp":11,"maxenergy":2,"tags":["GCG_TAG_ELEMENT_GEO","GCG_TAG_WEAPON_NONE","GCG_TAG_CAMP_MONSTER"],"tagstext":["Geo","Other Weapons","Monster"],"storytitle":"Unfinished Ideal: Experimental Field Generator","storytext":"A product of the Fontaine Research Institute of Kinetic Energy Engineering that has gone out of control due to an accident. It has the ability to \"counteract\" the effects of gravity.","source":"Reward for accepting the Tavern Challenge at The Cat's Tail and claiming victory in a Friendly Fracas with Experimental Field Generator","skills":[{"id":26051,"name":"Gravity Application: Crush","descriptionraw":"Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].","basedamage":2,"baseelement":"GCG_ELEMENT_PHYSIC","descriptionreplaced":"Deals 2 {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color>.","description":"Deals 2 Physical DMG.","typetag":"GCG_SKILL_TAG_A","type":"Normal Attack","playcost":[{"costtype":"GCG_COST_DICE_GEO","count":1},{"costtype":"GCG_COST_DICE_VOID","count":2}]},{"id":26052,"name":"Gravity Application: Point Null","descriptionraw":"Deal $[D__KEY__DAMAGE] $[D__KEY__ELEMENT] and generate 2 stacks of <color=#FFFFFFFF>$[C169]</color>.","basedamage":2,"baseelement":"GCG_ELEMENT_GEO","descriptionreplaced":"Deal 2 {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color> and generate 2 stacks of <color=#FFFFFFFF>Efficient Switch</color>.","description":"Deal 2 Geo DMG and generate 2 stacks of Efficient Switch.","typetag":"GCG_SKILL_TAG_E","type":"Elemental Skill","playcost":[{"costtype":"GCG_COST_DICE_GEO","count":3}]},{"id":26053,"name":"Gravity Application: Field Reduction","descriptionraw":"Deal $[D__KEY__DAMAGE] $[D__KEY__ELEMENT], as well as generate <color=#FFFFFFFF>$[C126051]</color> and <color=#FFFFFFFF>$[C126052]</color>. During this Round, all your characters on standby use 1 less $[K309] when using their next <color=#FFFFFFFF>Normal Attack</color>.","basedamage":3,"baseelement":"GCG_ELEMENT_GEO","descriptionreplaced":"Deal 3 {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color>, as well as generate <color=#FFFFFFFF>Low Gravity Background</color> and <color=#FFFFFFFF>Shock Blast</color>. During this Round, all your characters on standby use 1 less <color=#FFFFFFFF>{SPRITE_PRESET#1109}Unaligned Element</color> when using their next <color=#FFFFFFFF>Normal Attack</color>.","description":"Deal 3 Geo DMG, as well as generate Low Gravity Background and Shock Blast. During this Round, all your characters on standby use 1 less Unaligned Element when using their next Normal Attack.","typetag":"GCG_SKILL_TAG_Q","type":"Elemental Burst","playcost":[{"costtype":"GCG_COST_DICE_GEO","count":3},{"costtype":"GCG_COST_ENERGY","count":2}]}],"images":{"filename_tagsicon":["UI_Gcg_Tag_Element_Rock","UI_Gcg_Tag_Weapon_None","UI_Gcg_Tag_Faction_Monster"],"filename_cardface":"UI_Gcg_CardFace_Char_Monster_Gravitas","filename_cardface_golden":"UI_Gcg_CardFace_Char_Monster_Gravitas_Golden","filename_cardface_HD":"UI_Gcg_CardFace_Char_Monster_Gravitas_HD","filename_icon":"UI_Gcg_Char_MonsterIcon_Gravitas"},"version":""}