{"id":1416,"name":"Ororon","shareid":545,"hp":10,"maxenergy":2,"tags":["GCG_TAG_ELEMENT_ELECTRO","GCG_TAG_WEAPON_BOW","GCG_TAG_NATION_NATLAN"],"tagstext":["Electro","Bow","Natlan"],"storytitle":"\"Shadow of the Night-Wind\" Ororon","storytext":"Enigmatic Shadowwalker","source":"Reward for inviting Ororon to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him","skills":[{"id":14161,"name":"Spiritvessel Snapshot","descriptionraw":"Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].","basedamage":2,"baseelement":"GCG_ELEMENT_PHYSIC","descriptionreplaced":"Deals 2 {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color>.","description":"Deals 2 Physical DMG.","typetag":"GCG_SKILL_TAG_A","type":"Normal Attack","playcost":[{"costtype":"GCG_COST_DICE_ELECTRO","count":1},{"costtype":"GCG_COST_DICE_VOID","count":2}]},{"id":14162,"name":"Night's Sling","descriptionraw":"Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT] and creates a <color=#FFFFFFFF>$[C114162]</color>.","basedamage":2,"baseelement":"GCG_ELEMENT_ELECTRO","descriptionreplaced":"Deals 2 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> and creates a <color=#FFFFFFFF>Spirit Orb</color>.","description":"Deals 2 Electro DMG and creates a Spirit Orb.","typetag":"GCG_SKILL_TAG_E","type":"Elemental Skill","playcost":[{"costtype":"GCG_COST_DICE_ELECTRO","count":3}]},{"id":14163,"name":"Dark Voices Echo","descriptionraw":"Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT] and summons <color=#FFFFFFFF>$[C114161]</color>.","basedamage":2,"baseelement":"GCG_ELEMENT_ELECTRO","descriptionreplaced":"Deals 2 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> and summons <color=#FFFFFFFF>Supersonic Oculus</color>.","description":"Deals 2 Electro DMG and summons Supersonic Oculus.","typetag":"GCG_SKILL_TAG_Q","type":"Elemental Burst","playcost":[{"costtype":"GCG_COST_DICE_ELECTRO","count":3},{"costtype":"GCG_COST_ENERGY","count":2}]},{"id":14164,"name":"Nightshade Synesthesia","descriptionraw":"(Passive) <color=#FFFFFFFF>After you trigger Electro-Charged or Lunar-Charged:</color> If possible, consume 2 <color=#FFFFFFFF>Nightsoul points</color> to deal 1 $[K104].\\nAfter you deal $[K102] or $[K104] from a source other than this skill, enter <color=#FFFFFFFF>$[C114163]</color> and gain 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)","descriptionreplaced":"(Passive) <color=#FFFFFFFF>After you trigger Electro-Charged or Lunar-Charged:</color> If possible, consume 2 <color=#FFFFFFFF>Nightsoul points</color> to deal 1 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>.\\nAfter you deal {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color> or {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> from a source other than this skill, enter <color=#FFFFFFFF>Nightsoul's Blessing</color> and gain 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)","description":"(Passive) After you trigger Electro-Charged or Lunar-Charged: If possible, consume 2 Nightsoul points to deal 1 Electro DMG.\nAfter you deal Hydro DMG or Electro DMG from a source other than this skill, enter Nightsoul's Blessing and gain 1 Nightsoul point. (Once per Round)","typetag":"GCG_SKILL_TAG_PASSIVE","type":"Passive Skill","playcost":[]},{"id":14165,"name":"Nightshade Synesthesia","descriptionraw":"(Passive) <color=#FFFFFFFF>After you trigger Electro-Charged or Lunar-Charged:</color> If possible, consume 2 <color=#FFFFFFFF>Nightsoul points</color> to deal 1 $[K104].\\nAfter you deal $[K102] or $[K104] from a source other than this skill, enter <color=#FFFFFFFF>$[C114163]</color> and gain 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)","descriptionreplaced":"(Passive) <color=#FFFFFFFF>After you trigger Electro-Charged or Lunar-Charged:</color> If possible, consume 2 <color=#FFFFFFFF>Nightsoul points</color> to deal 1 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>.\\nAfter you deal {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color> or {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> from a source other than this skill, enter <color=#FFFFFFFF>Nightsoul's Blessing</color> and gain 1 <color=#FFFFFFFF>Nightsoul point</color>. (Once per Round)","description":"(Passive) After you trigger Electro-Charged or Lunar-Charged: If possible, consume 2 Nightsoul points to deal 1 Electro DMG.\nAfter you deal Hydro DMG or Electro DMG from a source other than this skill, enter Nightsoul's Blessing and gain 1 Nightsoul point. (Once per Round)","typetag":"GCG_SKILL_TAG_PASSIVE","type":"Passive Skill","isPrepareSkill":true,"playcost":[]}],"images":{"filename_tagsicon":["UI_Gcg_Tag_Element_Electric","UI_Gcg_Tag_Weapon_Bow","UI_Gcg_Tag_Faction_Natlan"],"filename_cardface":"UI_Gcg_CardFace_Char_Avatar_Olorun","filename_cardface_golden":"UI_Gcg_CardFace_Char_Avatar_Olorun_Golden","filename_cardface_HD":"UI_Gcg_CardFace_Char_Avatar_Olorun_HD","filename_icon":"UI_Gcg_Char_AvatarIcon_Olorun"},"version":""}